Choose your own collaborative adventure in sustainable energy
ContextENLARGE is a 2-year project funded by the European Union’s Horizon 2020 Research and Innovation Programme. Its objective is sharing knowledge on collaborative governance through an intense process of dialogue and communication among policy makers, civil society actors and practitioners.
ENLARGE is led by Institute for Social Research (IRS, Italy), and partners are the European Association for Local Democracy (ALDA, France), University of Turin (UNITO, Italy), and the Stockholm Environment Institute Tallinn Centre (SEI, Estonia).
The innovative approach of ENLARGE was to put together literature on collaborative governance with the in-depth study of real-life cases from all over Europe to understand what factors favour or hinder these type of processes.
The key output of the project is its gamebook about collaborative processes in sustainable energy, available in English, French, Italian, Estonian, and Romanian here.
MeasureENLARGE produced a gamebook - an interactive tool to help stakeholders (policy-makers, civil servants, researchers, citizens) a collaborative process in sustainable energy in your community, by supporting your choices with a tailor-made approach, based on real-life cases analysed.
The Gamebook is not about events that have actually happened, but the story of situations that could arise.
Readers will live the story of a local government that is attempting to formulate and implement an energy consumption reduction plan. The plan involves the location and construction of a new wind farm and the implementation of a series of interventions to improve energy efficiency in public and private buildings.
The story develops within a variety of different scenarios that change according to the decisions of the municipality… In a word, with readers’ decisions!
The book is intended to be a living tool for all communities wishing to kick off collaborative processes.
Therefore, for two years beyond project completion, we will integrate it with comments and suggestions by users.
Offering a realistic insight of collaborative processes
Allowing stakeholders to where the shoes, and role of a different person (what would you do, if you were the Mayor?)
Shedding light on strategies and tools decreasing conflicts and risks, and optimizing the change to have socially legitimate, institutionally sustainable, and effective collaborative processes
Giving insights from the real voices of actors who have engaged in collaborative processes in sustainable energies, explaining what worked, and what worked less
Embark on your own adventure on collaborative governance!
Target GroupPolicy makers
Organizations and associations
MethodologyBefore creating the gamebook, the consortium of ENLARGE explored existing cases of collaborative governance in the field of sustainable energy.
A deliberative event involving 74 stakeholders with 31 real-life experiences in the field took place in Milan in October 2017. Based on the results of this discussion the “Manifesto for boosting participatory processes” was created.
Once the draft gamebook was available, it was tested and shared with civil servants, political leaders, civil society, academia, and many more, all over Europe. Participants’ comments were used to improve the gamebook with their experiences and ideas.
StakeholdersPolicy makers, academia, civil society, citizens, elected leaders and civil servants, technical experts
AssessmentAll users found the gamebook innovative, sound, and extremely useful. Comments and suggestions for improvements by users were incorporated in the final version.
Do you still feel it could be improved? Maybe a tool or adaptive strategy is missing, an important option is not among the choices, or a further key stakeholder could be considered? Please email your comments at: email@example.com
We will collect all comments and analyze them. And for the next two years, the gamebook will be updated, to be as useful as possible to all those wishing to make their communities more collaborative!
Play with the gamebook, available in English, French, Italian, Estonian, and Romanian!
ImpactAll stakeholders testing the tool agreed on its usefulness.
It was, and will be broadly disseminated throughout Europe, and our hope is that it will inspire communities to engage more consciously in collaborative governance.
Further results on the gamebook impact will be available in the medium term, gathering data and suggestions from users.
- Realistic scenarios, based on literature and real-life research and dialogue
- Needed by communities
- Offering strategies and tools which might be replicated
- Collaborative processes on books will always be different from reality
- Many users suggested a similar tool is needed also for other policy areas
- It will help promoting a culture of engagement, changing mindset of citizens and governments representatives
- The process created a community of practice of stakeholders committed to improve collaborative processes in sustainable energy
- Communities do not use it - the dissemination activity also beyond project completion will try to tackle this potential risk
- Changing mindset will be particularly hard in some context. The gamebook is not enough, if a strong will for engagement is not present in the community