What is the best way to learn? Playing of course!
The “Game to EMbrace INtercultural education” – GEM IN project builds on this incentive to promote intercultural education by using non-formal and playful approaches, enhancing the acquisition of social and civic competences to young people.
The purpose of the project is to support intercultural education at school and in non-formal youth environments as a vehicle to foster social inclusion, cross-cultural dialogue and active citizenship by promoting European values.
At the same time, the project intends to provide inputs and policy recommendations for intervention strategies to promote intercultural education and active citizenship through an innovative educational framework.
What is the best way to learn? Playing of course with GEM IN!
The educational framework’s aim is to be a guide for all the teachers, educators, project managers and people using the game as an educational resource thanks to its complete explanation of all the steps that were taken to create the game and its contents, keeping in mind the values and the methodology promoted through the whole project GEM IN
For example, during the piloting phase of the project in Cyprus, children had the opportunity to learn about another culture and what inclusion means through the game developed by GEM IN; and not even the covid-19 pandemic could stop this learning (by playing) experience when students were able to play and interact with the game online, as well as offering insightful and constructive feedback.
For more information, you can visit the project website.